// ## Level1 scene
Q.scene("firstPlace",function(stage) {
	stage.insert(new Q.Repeater({ asset: "background3.png", speedX: 1, speedY: 1 }));

	stage.collisionLayer(new Q.TileLayer({
                         dataAsset: 'level5.json',
                         sheet:     'tiles' }));

	var player = stage.insert(new Q.Player({x: 720, y: 420}));
	stage.add("viewport").follow(player,{x: true, y: false});
});